Otogi: Myth of Demons | |
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Developer(s) | From Software |
Publisher(s) | Sega |
Platform(s) | Xbox |
Release date(s) |
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Genre(s) | Hack and slash, Action |
Mode(s) | Single-player |
Rating(s) | ESRB: T (Teen) |
Otogi: Myth of Demons, known in Japan as simply Otogi (御伽), is a hack and slash action game by From Software, published by Sega for the Xbox. The game was followed by a sequel Otogi 2: Immortal Warriors a year after its release in Japan.
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The protagonist Raikoh Minamoto (based on Minamoto no Yorimitsu) was born into a clan of executioners under the emperor's command. Raikoh was given the order to kill his own father. He couldn't bring himself to do it, so he stole Soul Shrine, his clan's ancestral sword, and fled the capital city of Kyoto.
Upon his departure the seal separating the demon and human worlds was broken. Kyoto was all but leveled and a wave of demons appeared. Raikoh was almost killed by the flood of darkness, but a princess banished to the netherworld saved him and held him in a state between life and death.
The princess gave him a new body in exchange for his services. She would allow him to repent for his sins as an assassin by saving the world from the demons unleashed upon it.
Raikoh begins his quest to restore the seal and stop the one responsible for its collapse.
Otogi boasted a number of notable features including destructible environments (which the game awards you for) and an unusually high level count for a 3D action game (29 stages). It was also a surprising release, coming out of nowhere with strong creativity and originality from a development team that has been primarily known mostly for the Armored Core series.
Otogi holds a rating of 8.4 at GameSpot, the reviewer praised the game for its production values and stunning visual graphics.[1] Criticisms of the game stem from its reuse of some level designs and slight frame rate slowdown.